// Netsettings cl_interp_npcs "0"; alias cl_interp_npcs cl_cmdrate "100"; //101 cl_interp "0"; cl_interp_all "0"; alias cl_interp_all cl_interp_ratio "1"; alias cl_interp_ratio cl_interpolate "1"; alias cl_interpolate cl_lagcomp_errorcheck "1"; alias cl_lagcomp_errorcheck cl_lagcompensation "1"; alias cl_lagcompensation cl_predictweapons "1"; alias cl_predictweapons cl_smooth "0"; alias cl_smooth cl_smoothtime "0.01"; alias cl_smoothtime cl_updaterate "101"; cl_wpn_sway_interp "0"; alias cl_wpn_sway_interp rate "100000"; alias rate net_maxfragments "1280"; sv_maxupdaterate "300" // Performence blink_duration "0"; alias blink_duration budget_history_range_ms "0.01"; alias budget_history_range_ms flex_smooth "0"; alias flex_smooth fps_max "0"; alias fps_max func_break_max_pieces "0"; alias func_break_max_pieces g_ragdoll_fadespeed "0"; alias g_ragdoll_fadespeed g_ragdoll_important_maxcount "0"; alias g_ragdoll_important_maxcount g_ragdoll_lvfadespeed "0"; alias g_ragdoll_lvfadespeed g_ragdoll_maxcount "0"; alias g_ragdoll_maxcount lod_enable "1"; lod_TransitionDist "1"; mat_aaquality "0"; alias mat_aaquality mat_antialias "0"; alias mat_antialias mat_bumpmap "0"; alias mat_bumpmap mat_colorcorrection "0"; alias mat_colorcorrection mat_disable_lightwarp "1"; alias mat_disable_lightwarp mat_fastnobump "0"; mat_fastspecular "0"; mat_filterlightmaps "0"; alias mat_filterlightmaps mat_forceaniso "0"; alias mat_forceaniso mat_forcehardwaresync "1"; mat_hdr_level "0"; alias mat_hdr_level mat_parallaxmap "1"; alias mat_parallaxmap mat_picmip "0"; alias mat_picmip mat_reducefillrate "1"; alias mat_reducefillrate mat_shadowstate "0"; alias mat_shadowstate mat_specular "0"; alias mat_specular mat_trilinear "0"; alias mat_trilinear mat_vsync "0"; alias mat_vsync mat_wateroverlaysize "8"; alias mat_wateroverlaysize mp_decals "50"; alias mp_decals r_3dnow "1"; alias r_3dnow r_3dsky "0"; alias r_3dsky r_cheapwaterend "1"; alias r_cheapwaterend r_cheapwaterstart "1"; alias r_cheapwaterstart r_decals "50"; alias r_decals r_dopixelvisibility "0"; alias r_dopixelvisibility r_drawbatchdecals "0"; alias r_drawbatchdecals r_drawflecks "0"; alias r_drawflecks r_drawmodeldecals "0"; alias r_drawmodeldecals r_dynamic "0"; alias r_dynamic r_eyeglintlodpixels "0"; alias r_eyeglintlodpixels r_eyegloss "0"; alias r_eyegloss r_eyemove "0"; ; alias r_eyemove r_eyes "0"; alias r_eyes r_eyeshift_x "0"; alias r_eyeshift_x r_eyeshift_y "0"; alias r_eyeshift_y r_eyeshift_z "0"; alias r_eyeshift_z r_eyesize "0"; alias r_eyesize r_flex "0"; alias r_flex r_forcewaterleaf "0"; alias r_forcewaterleaf r_lightaverage "1"; alias r_lightaverage r_lod "-1"; r_maxdlights "32"; alias r_maxdlights r_maxmodeldecal "0"; alias r_maxmodeldecal r_maxnewsamples "0"; alias r_maxnewsamples r_maxsampledist "0"; alias r_maxsampledist r_minnewsamples "0"; alias r_minnewsamples r_mmx "1"; alias r_mmx r_norefresh "0"; alias r_norefresh r_occlusion "0"; alias r_occlusion r_phong "0"; alias r_phong r_PhysPropStaticLighting "0"; alias r_PhysPropStaticLighting r_renderoverlayfragment "0"; alias r_renderoverlayfragment r_rootlod "2"; r_ropetranslucent "0"; alias r_ropetranslucent r_shadowmaxrendered "16 "; alias r_shadowmaxrendered r_shadowrendertotexture "1"; alias r_shadowrendertotexture r_shadows "1 "; alias r_shadows r_sse "1"; alias r_sse r_sse2 "1"; alias r_sse2 r_teeth "0"; alias r_teeth r_updaterefracttexture "1"; alias r_updaterefracttexture r_WaterDrawReflection 0"; alias r_WaterDrawReflection r_waterdrawrefraction 1"; alias r_waterdrawrefraction r_waterforceexpensive "0"; alias r_waterforceexpensive r_waterforcereflectentities "0"; alias r_waterforcereflectentities r_worldlightmin "0.0002"; alias r_worldlightmin r_worldlights "2"; alias r_worldlights rope_averagelight "0"; alias rope_averagelight rope_collide "0"; alias rope_collide rope_shake "0"; alias rope_shake rope_smooth "0"; alias rope_smooth rope_smooth_enlarge "0"; alias rope_smooth_enlarge rope_smooth_maxalpha "0"; alias rope_smooth_maxalpha rope_smooth_maxalphawidth "0"; alias rope_smooth_maxalphawidth rope_smooth_minalpha "0"; alias rope_smooth_minalpha rope_smooth_minwidth "0"; alias rope_smooth_minwidth rope_subdiv "0"; alias rope_subdiv rope_wind_dist "0.01"; alias rope_wind_dist weapon_showproficiency "1"; alias weapon_showproficiency // Sound bgmvolume "0"; alias bgmvolume cl_customsounds "0"; alias cl_customsounds dsp_enhance_stereo "1"; alias dsp_enhance_stereo dsp_slow_cpu "1"; alias dsp_slow_cpu dsp_vol_2ch "1"; alias dsp_vol_2ch dsp_vol_4ch "0" ; alias dsp_vol_4ch dsp_vol_5ch "0"; alias dsp_vol_5ch dsp_volume "1"; alias dsp_volume snd_profile "0"; alias snd_profile snd_mixahead "0.06"; alias snd_mixahead snd_async_fullyasync "0"; alias snd_async_fullyasync snd_pitchquality "1"; alias snd_pitchquality snd_duckerthreshold "0.15"; alias snd_duckerthreshold snd_duckerreleasetime "2.5"; alias snd_duckerreleasetime snd_duckerattacktime "0.5"; alias snd_duckerattacktime snd_ducktovolume "0.55"; alias snd_ducktovolume snd_noextraupdate "0"; alias snd_noextraupdate snd_musicvolume "0.2"; snd_digital_surround "1"; alias snd_digital_surround snd_surround_speakers "2"; alias snd_surround_speakers voice_forcemicrecord "1"; alias voice_forcemicrecord voice_enable "1"; alias voice_enable voice_scale "0"; alias voice_scale voice_modenable "1"; alias voice_modenable volume "0.15"; // Gaming budget_show_history "0"; alias budget_show_history cl_autowepswitch "0"; alias cl_autowepswitch cl_c4dynamiclight "1"; alias cl_c4dynamiclight cl_downloadfilter "none"; cl_dynamiccrosshair "0"; alias cl_dynamiccrosshair cl_ejectbrass "0"; alias cl_ejectbrass cl_locationalpha "255"; alias cl_locationalpha cl_min_ct "1"; cl_min_t "1"; cl_minmodels "1"; alias cl_minmodels cl_radaralpha "255"; cl_radartype "1"; cl_showfps "1"; cl_ragdoll_collide "0"; alias cl_ragdoll_collide cl_ragdoll_physics_enable "0"; alias cl_ragdoll_physics_enable cl_show_splashes "0"; alias cl_show_splashes cl_spec_mode "1"; alias cl_spec_mode con_filter_enable "0"; alias con_filter_enable con_filter_text "0"; alias con_filter_text gl_clear "1"; alias gl_clear hud_centerid "1"; alias hud_centerid hud_drawhistory_time "1.6"; alias hud_drawhistory_time hud_fastswitch "1"; alias hud_fastswitch jpeg_quality "100"; alias jpeg_quality npc_height_adjust 1; alias npc_height_adjust password "pcw"; props_break_max_pieces "0"; alias props_break_max_pieces props_break_max_pieces_perframe "0"; alias props_break_max_pieces_perframe showhitlocation "1"; alias showhitlocation weapon_showproficiency "0"; alias weapon_showproficiency bind "w" "+forward" bind "a" "+moveleft" bind "s" "+back" bind "d" "+moveright" bind "q" "lastinv" bind "SPACE" "+jump" bind "MWHEELDOWN" "+jump" bind "CTRL" "+duck" bind "MOUSE4" "+speed" bind "g" "drop" bind "r" "+reload" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "e" "+use" bind "n" "nightvision" bind "PAUSE" "pause" bind "y" "say" bind "u" "say_team" bind "k" "+voicerecord" bind "z" "radio1" bind "x" "radio2" bind "c" "radio3" bind "b" "buymenu" bind "o" "buyequip" bind "," "buyammo1" bind "." "buyammo2" bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "`" "toggleconsole" bind "F2" "chooseteam" bind "mwheelup" "invprev" bind "F5" "jpeg" bind "KP_DEL" "buy flashbang" bind "KP_INS" "buy hegrenade" bind "KP_ENTER" "buy smokegrenade" bind "KP_END" "buy defuser" bind "shift" "+speed" cl_crosshaircolor "1" cl_crosshairscale "1600" fps_max "142" sensitivity "1.3" bind F1 "zb_teamcash" rate "100000" cl_cmdrate "101" cl_updaterate "101" name "Lightbringer" volume "0.1"